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Lakota Labs

Lakota Labs

Lakotamedia Foundation

Program Summary

The mission of the Lakotamedia Foundation is to share Siouan knowledge and traditions via digital, mobile, and social media. The mission of the Health Education and Promotion Council (HEAPC) is to improve the health and wellbeing of residents at Lakota Homes, an urban public housing project for the Sioux community in Rapid City, South Dakota. Together as partners, the Lakotamedia Foundation and HEAPC present Lakota Labs, a summer youth technology laboratory that will serve up to 20 Lakota Sioux youth at the Oyate Community Center from July 29 to August 2, 2013.

The goals of Lakota Labs are to explore how 21st Century web-based technologies are changing the way Sioux people connect, learn, socialize, and participate in tribal life:

– Digital: Our goal is to increase digital literacy and decrease the digital divide for Sioux Indians, enabling digital media to promote self-determination and tribal sovereignty.
– Mobile: Our goal is to explore the intersection of hardware and software in ways that are not limited by location, enabling Sioux Indians to share tribal knowledge and traditions virtually anywhere.
– Social: Our goal is to promote healthy tribal networks through social media platforms, across generations, and in a safe, open-source, voluntary spirit.

Projects developed at Lakota Labs will:

– Enable Sioux people to create a culture of kindness, respect, and safety that enhances civic participation for youth;
– Help Sioux youth understand how to control their information, and manage privacy and security; and
– Help Sioux youth build, access, and understand the web in ways that support interest-driven learning, and empower learners to connect in safe ways with resources, mentors, and peers.

Agenda

Lakota Labs provides hands-on experience using digital tools for connecting safely, collaborating purposefully, and communicating effectively via the web. Program participants may design or create:
– Social apps – Create apps, including mobile apps, that promote and enable civic engagement with peers, community building, and kindness to others.
– Badging programs – Create apps, including mobile apps, that leverage badging and other recognition and feedback methods to inspire youth to develop civic engagement with peers and community building in connected, cooperative, collaborative, safe, and respectful ways.
– Learning content – Create learning content, curricula, media promotions, and other approaches about how to foster a more engaged, egalitarian, safe, and sharing internet.

Each day will have two sessions: (1) 9am – 12pm, a break for lunch, and (2) 1pm – 4pm.

Monday July 29, 2013
Goal: youth understand how to control their information, and manage privacy and security.
Session 1: Introduction to digital, mobile, and social media
Main activity: “Off the Wall Learning” workshop
Session 2: Introduction to digital citizenship, safety, and privacy
Main activity: “Mapping your Digital Habitat” survey

Tuesday July 30, 2013
Goal: to increase digital literacy and decrease the digital divide for Sioux youth, enabling digital media to promote self-determination and tribal sovereignty.
Session 1: Introduction to digital media
Main activity: Introduction to Digital Photography and Video Basics
Session 2: Digital media workshop
Main activity: “Storytelling the Wiki Way on Lakotapedia.org”

Wednesday July 31, 2013
Goal: to explore the intersection of hardware and software in ways that are not limited by location, enabling Sioux youth to share tribal knowledge and traditions virtually anywhere.
Session 1: Introduction to mobile technology
Main activity: “Exploring the Black Hills with iNaturalist” hiking lesson
Session 2: Lakota storytelling, knowledge, and traditions
Main activity: “Lakota Language and Legends” workshop
*Wednesday’s programs will explore Lakota knowledge and traditions at Devil’s Tower, America’s first National Monument (Lakota: Matȟó Thípila; Translation: Bear Lodge)

Thursday August 1, 2013
Goal: to promote healthy tribal networks through social media platforms, across generations, and in a safe, open-source, voluntary spirit.
Session 1: Introduction to social media
Main activity: “Find Play in Things” and “Gamestar Mechanic” workshop
Session 2: Social media workshop
Main activity: “Gamekit Space Challenge”

Friday August 2, 2013
Goal: to build, access, and understand the web in ways that support interest-driven learning, and empower Sioux youth to connect in safe ways with resources, mentors, and peers.
Project Theme: As part of the Born Brave Virtual Bus Tour, creative projects will promote learning together to build a kinder and safer web world through Bravery (Woohitika), a fundamental Lakota value.
Session 1: Idea Hackathon
Main activity: “Youth Created Digital, Mobile, and/or Social Projects” working session, including “Born Brave Virtual Bus Tour” orientation
Session 2: Project Hackathon
Main activity: “Youth Created Digital, Mobile, and/or Social Projects” working session, possibly including the “Born Brave Bus Tour.”
Final activity: project presentations and community dinner

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